(331) 803-0897 | | Elite Raiders Soccer
NFSA Elite Development System · Ages 12–19

ELITE
RAID
ERS.

The most complete youth soccer development system available. 96 drills — all animated, all fully scripted. Tactics installed on a structured NFL-style OTA + Training Camp schedule. Built for players who are serious. Built by a coach who has done it.

See the Install Process
96
Total Drills
Every one animated with live SVG diagrams and full coaching points.
14
Tactics Installed
Formations, presses, set pieces — all on an NFL-style OTA + Camp schedule.
10
Install Weeks
6 OTA weeks to install the playbook. 4 Camp weeks to pressure-test it.
46
Position Drills
CB, FB, DM, CM, Winger, Striker, GK — all 7 groups running in parallel.
30
Team Drills
13
Set Piece Drills
5
Pressing Systems
6
Named Set Plays
5
Formations
24
Week Calendar
OTA
+Camp Install
System Identity
THREE NON-
NEGOTIABLES.
🔴
Press First
Win the ball back in under 6 seconds. Three players collapse on "PRESS!". Always coordinated — never solo. Embedded in 24 of the 96 drills. Installed in OTA Week 4 — executed live by Camp Week 8.
🔵
Control the Pivot
Every formation, every phase — the DM is the hub. All possession flows through the pivot. 12 drills specifically build the DM's 360° scan, switch pass, and press resistance. DM role gets the most reps of any position.
Attack Vertically
Wingers stay wide. 1v1 until won every time. All four goal-scoring routes practised equally — open play, set pieces, spot kicks, and counters. No passenger positions in this system.
New in v6 — NFL-Style Tactics Installation
THE PLAYBOOK IS
INSTALLED. NOT ASSUMED.

Professional football teams don't install their full system on Day 1. They use a proven two-phase structure — Organized Team Activities to install concepts without full pressure, then Training Camp to pressure-test every tactic at full speed. We use the exact same structure. Tactics are layered in, earned rep by rep, and owned before they're deployed in a match.

6
OTA Weeks
Walk-through pace. One concept per session. No full opposition. The playbook is opened and learned.
4
Camp Weeks
Full speed. Live opposition. Every install is pressure-tested. The depth chart is decided here.
14
Tactics Installed
Formations, presses, set pieces, build-out, and transition — all fully loaded by Week 10.
2
Report Cards
Each player gets a graded install report at the end of OTA Week 6 and Camp Week 10.
🏈
OTA Period — Weeks 1–6
Organized Team
Activities

No full-speed opposition. No punishment for mistakes. One concept per session — installed with teaching, not conditioning. Think of it like the NFL where quarterbacks can't be sacked during OTAs. The point is learning, not winning.

Week 1
Identity Install
3 principles. 4-3-3 shape. DM landmarks. Walk-through only — no ball. Players write their landmarks in their notebook.
Week 2
Build-Out + Possession
GK build-out sequence. 4v2 Rondo. Shape walk twice at walking pace. No defenders present.
Week 3
DM Role + Pivot
DM owns the whiteboard. Scanning, switching, pivoting — without defensive pressure. CMs learn their support angles.
Week 4
Press Trigger — Concept
"PRESS!" trigger word introduced. All 11 walk to their press positions. Timed at jog pace only. No full execution yet.
Week 5
Set Pieces — ALPHA through DELTA
Four named plays installed as walk-throughs. Corner, free kick roles assigned. Decoy runs rehearsed. No GK yet.
Week 6
OTA Review + Depth Chart
Full shape walk. Landmark comprehension graded. Players who know every landmark earn first-team reps in camp.
🏕️
Training Camp — Weeks 7–10
Full Speed.
Full Contact.

The install is done. Now it gets pressure-tested. Full speed, live opposition, competitive depth chart. Mistakes cost reps. Players who execute earn more time. Every single rep counts.

Week 7
Camp Day 1 — Identity at Speed
All OTA drills run at full pace for the first time. First live 11v11. Anyone who doesn't know their landmarks goes to scout team.
Week 8
Live Press Execution
GK trap press and mid-block press run at full speed for the first time. Counterpress added. First time the press actually breaks down under pressure — coach notes, doesn't stop play.
Week 9
Live Set Pieces + 2nd Formation
All six named plays rehearsed with live GK and defenders. 4-2-3-1 installed as alternative shape. Two-a-day schedule begins.
Week 10
Scrimmage + Depth Chart Final
Full 90-minute scrimmage vs external opponent. All tactics live. Individual install reports delivered to every player.
Two-A-Day Format — Week 9
AM session: technical polish + set piece choreography. PM session: live 11v11 + spot kicks under fatigue. Same structure as NFL camp — peak volume, full recovery protocol between sessions.
Player Install Report Cards
EVERY PLAYER
GETS GRADED.

At the end of OTA Week 6 and Camp Week 10, every player receives a personal install report card. Not a talent evaluation — a tactical knowledge and execution grade. 5 questions at OTA, 5 execution grades at Camp. Scoring determines first-team reps.

OTA Week 6 — Knowledge Test
5/5 = First team. 4/5 = Starter with note. 3/5 = Rotation. 2/5 or below = Scout team until re-test passed.
Camp Week 10 — Execution Grade
Coach grades from film: press timing, set piece role, build-out decisions, tactical IQ. Any player who can't name their growth area goes back to OTA concepts.
Rep Target System
Every tactic has a rep target before it's "installed": 4-3-3 shape = 50 reps. Press trigger = 30 team reps. Named corner plays = 20 live reps each. No tactic is called "installed" before the target is hit.
All 96 Drills — Animated
EVERY DRILL.
LIVE DIAGRAM.

A sample of 9 drills below. The full program contains all 96 — each with an animated SVG pitch diagram, full coaching points, setup instructions, install week, and rep target.

A B C D D1 D2 4 outside · 2 inside · rotate on loss
#01 · Team · OTA Week 2
4v2 Barcelona Rondo
12×12 · 1-touch · First drill installed
PRESS! 3-player collapse · 2.5-second target
#08 · Pressing · OTA Week 4 → Camp Week 8
3-Man Press Trigger
Concept in OTA · Full execution in Camp
GK LB CB CB RB CM DM CM LW CF RW 4-3-3 BASE SHAPE
#16 · Shape · OTA Week 1 Install
4-3-3 Full-Field Shape Walk
Walk pace first · No ball · Landmark learning
DM CB CB CM CM scan 360° · distribute · dominate the pivot
#44 · DM · OTA Week 3 — Most Reps of Any Position
360° Pre-Scan Pivot Drill
60 reps target · DM-only session · Phase 1+
W RB slow→slow→BURST beat the defender · deliver the cross
#55 · Winger · 1v1
8-Min 1v1 Attack Sequence
20 min · Continuous 1v1s · Phase 1+
Z4 Z6 Z2 GK
#75–78 · Spot Kicks · OTA Wks 5–6 → Camp Wk 9
Penalty Training System
No pressure → Static GK → Sprint+GK → Shootout
R1 R2 R3 PLAY ALPHA · OTA Week 5 Install
#79 · Set Piece · OTA Week 5 → Camp Week 9
ALPHA — Near Post Flick-On
Walk-through in OTA · Live GK in Camp · 20 rep target
PRESS! 6-second trap · installed by Camp Week 8
#92 · Pressing · Camp Week 8 Full Execution
Gegenpress "PRESS!" Trigger
30 team reps to install · Most-practised system
PRESS! HOLD! ALPHA! 11v11 · all 14 tactics live · Camp Week 10
#96 · Integration · Camp Week 10 Final Exam
11v11 — All 14 Tactics Live
Full pitch · Every install on the line · Pre-season final
Full Drill Library — 96 Drills
EVERY CATEGORY
COVERED.
Team Drills
#01–#30 · All formations
30
Rondos, possession, press traps, 4-goal transitions, full 11v11 with live press triggers. Three groups: Possession & Rondo, Press & Transitions, Shape & System. All introduced in OTA, executed at speed in Camp.
Position-Specific Drills
#31–#74 · 7 position groups
46
CB (6), FB (6), DM (8+), CM (6), Winger (6), Striker (6), GK (8). All 7 run in parallel every Thursday. DM gets the most reps of any position — because they own the system.
Set Piece Drills
#79–#91 · Named plays ALPHA–ZETA
13
Corner technique, free kick types, throw-ins, and six named team plays. Walk-through installed in OTA Week 5. Live GK execution in Camp Week 9. Rep target: 20 live reps per play before it's called "installed."
Specialist Drills
#92–#96 + Spot Kick Phases
7
Five pressing system drills — Drill #96 is the Camp Week 10 final exam with all 14 tactics live in 11v11. Plus 4 spot kick phases trained progressively from technique to live shootout.
All 96 Drills Are:
Animated with live SVG diagrams
Every drill has a live animated pitch diagram. Not static images — live animations showing movement patterns, pass lines, and press triggers.
🏈
Mapped to the OTA + Camp schedule
Every drill shows its install week (OTA or Camp), its rep target before it's "installed," and which session format it belongs in — concept day, positional day, or integration day.
🔄
Updatable quarterly
8–12 drills refreshed every quarter. Existing drills archived, never deleted. The system compounds in value over time.
📱
Self-contained — no login needed
Works on any device. Complete program in a single HTML file. Bring it to the pitch on a tablet. No app, no subscription, no connectivity required on the field.
16-Week Off-Season Plan — Included in Every Package
TWO PROGRAMS.
ONE SYSTEM.

Most players spend their off-season losing what they gained. This 16-week plan is built specifically around the physical demands of the NFSA program — so every player arrives at OTA Week 1 already physically prepared to absorb the install.

Block 4 ends with an OTA Readiness Checklist. Players who complete it show up to camp with landmark notebooks done, spot kick routine rehearsed, and position drills memorized. That's the difference.

16
Weeks
4
Blocks
6
Pillars
01
Recovery & Reset — Weeks 1–3
Active recovery, mobility, structural prep. Players who skip this peak early and fade by Month 5.
02
Strength Foundation — Weeks 4–8
Barbell squat, RDL, Nordic curls, full-body strength. Builds the physical engine for OTA intensity.
03
Power & Speed — Weeks 9–13
Plyometrics, max velocity sprints, box jumps. Ball work returns with OTA concepts previewed.
04
Pre-Season Ramp — Weeks 14–16
Soccer volume returns to daily. OTA Readiness Checklist completed. Arrive at Week 1 ready to install.
Pricing
ONE SYSTEM.
THREE ACCESS TIERS.

Every tier includes the complete 96-drill library, the OTA + Training Camp install schedule, the off-season plan, and quarterly updates. The difference is who's using it.

Monthly
Annual SAVE 30%
Lifetime
Player Access
For the Player
$24
/month
Full 96-drill library with animated diagrams
Your position's complete drill program
OTA + Training Camp install calendar
Off-season 16-week plan
Spot kick training system (all 4 phases)
Quarterly drill updates
Academy License
For the Academy
$3,499
/year · unlimited coaches
Everything in Coach License
Unlimited coaches in your academy
Custom OTA + Camp schedule built for your calendar
Dedicated onboarding session
Priority quarterly updates
Direct line to Nana for program questions
Billed monthly. Cancel any time.
COMING SOON — ELITE RAIDERS FOUNDATIONS
THE PIPELINE
STARTS AT 10.

The Elite Raiders system is built for ages 12–19. Foundations is the next product — purpose-built for ages 10–12 with the same identity, a lighter system, and a direct graduation bridge into the Elite program at age 12.

Players don't learn a different system at age 10. They learn a simplified version of the same one — so they arrive at 12 already thinking in the Elite Raiders language. And they've already heard "PRESS!" before.

Launching Month 12 — Join the waitlist for early access
30 Foundations Drills
Possession, rondo, small-sided games, basic position work. Max 7v7. All animated. All scripted.
📅
12-Week Calendar
Three sessions per week, max 60 minutes each. Phase 1: Fun + Identity. Phase 2: Skill Building. Phase 3: Simple Tactics.
🎓
Graduation Bridge Module
A 4-week module that introduces the 4-3-3, the PRESS! trigger, and the DM role. Arrive at the Elite program already speaking the language.
FOUNDATIONS · Ages 10–12
Entry Point
30 drills · 12-week calendar · Identity intro · Graduation bridge
⏳ Coming Month 12
ELITE · Ages 12–19
Full System
96 drills · OTA + Camp install · 14 tactics · 24-week calendar
✓ Available Now
ALUMNI · Ages 19+
Advanced Track
College prep · Semi-pro conditioning · Advanced individual programs
🔭 Future Roadmap
Get Early Access to Foundations
Beta coaches get free access during the build phase in exchange for feedback. Limited spots.